Japanese Steam reviews of The Binding of Isaac: Rebirth: 93.6 percent positive
314 players writing reviews in Japanese were counted for The Binding of Isaac: Rebirth. The sample covers reviews posted between 4 Nov, 2014 and 13 Sep, 2026.
Own research by 648 News. Every figure in this article was counted by us from 314 Steam reviews written in Japanese, collected between 2014-11-04 and 2026-09-13.
Overall numbers
314 reviews were collected from players writing reviews in Japanese. A share of 93.6 percent recommend the game, with a confidence interval from 90.4 to 95.8 percent. Steam itself lists the same 314 reviews for the whole history of the title. The platform also shows a 93.6 positive rating and labels the score as Very Positive. Both figures were recorded on 24 Sep, 2026.
The numbers
Praise
Players who recommend the game mention gameplay, combat, core mechanics in 43.9 percent of their reviews. Writers describe the title as a top-down roguelike with many items that change combat styles. They note that item combinations create unpredictable builds and high destruction power. The amount of content, length, replayability appears in 35.0 percent of recommending reviews. Players highlight the deep progression system and the fact that defeating bosses unlocks new characters and items. Difficulty, balance is discussed in 10.5 percent of recommending reviews. Writers explain that early runs feel punishing, but learning enemy patterns and item synergies makes later stages manageable. Graphics, art direction is mentioned in 9.2 percent of recommending reviews. Players appreciate the updated lighting effects and the pixel art style. Story, scenario, writing appears in 8.8 percent of recommending reviews. Writers point out that the plot follows a child named Isaac fleeing his mother, and note that minimal in-game text makes the story easy to follow.
The Binding of Isaac: Rebirthは主人公であるIsaacを操作し、
The Binding of Isaac: Rebirth is a roguelike game where you play as Isaac and fight monsters in dungeons filled with blood, excrement, and organs.
Price, value for money, DLC pricing is mentioned in 3.7 percent of recommending reviews. Music, sound, voice acting appears in 2.7 percent. Characters, character design appears in 4.8 percent.
Criticism
Players who do not recommend the game mention gameplay, combat, core mechanics in 55.0 percent of their reviews. Writers complain that early items often feel weak and that enemies are numerous and fast. The amount of content, length, replayability appears in 25.0 percent of non-recommending reviews. Reviewers note that added elements are mixed, with some useless items and annoying traps lowering satisfaction. Graphics, art direction is discussed in 25.0 percent of non-recommending reviews. Players criticize the dark Sheol stage and the overly red Utero stage for causing eye strain. Difficulty, balance is mentioned in 10.0 percent of non-recommending reviews. Writers explain that curses make the screen cluttered and that success relies heavily on luck rather than skill. Japanese localization and translation quality appears in 5.0 percent of non-recommending reviews. Reviewers point out that the base game lacks Japanese text and that DLC translation quality resembles machine translation.
⚠DLCを入れるとデータ消えます⚠ プレイが100時間超えたのでレビューします。
⚠Installing DLC deletes your save data⚠ I have played for over 100 hours, so here is my review.
Price, value for money, DLC pricing appears in 5.0 percent of non-recommending reviews. Performance, optimization, bugs, crashes is mentioned in 5.0 percent.
Who wrote these reviews
The median playtime behind these reviews is 76.9 hours. Players writing reviews in Japanese spent considerable time in the game before posting. Recommending reviews focus heavily on core mechanics and content volume. Non-recommending reviews target the same gameplay systems but highlight balance issues and visual fatigue. The gap between the two groups is clear in the difficulty topic. 10.0 percent of recommending players discuss balance, while 10.0 percent of the others do the same. Performance, optimization, bugs, crashes appears in just 2.4 percent of positive reviews and 5.0 percent of negative ones. UI, controls, key bindings, controller support is mentioned in 1.4 percent of recommending reviews and 5.0 percent of non-recommending ones. Online play, multiplayer, servers appears in 0.7 percent of positive reviews and 0.0 percent of negative ones.
The Binding of Isaacのリメイク版 オリジナルとの比較 ・グラフィックが一新。
The remake of The Binding of Isaac compared to the original. Graphics have been completely updated.
A reviewer with 3.8 hours played compares the updated graphics to the original version.
Methodology and sources
Data
Steam user reviews, retrieved with Steam's public review listing between 2014-11-04 and 2026-09-13: 314 written in Japanese. Steam's own all-time totals for The Binding of Isaac: Rebirth were read on 2026-09-24.
How the reviews were classified
Every review was read by a language model, which rated how positive it is, how much concrete detail it gives, and which of 15 fixed topics it talks about. The counts and percentages in this article were then computed from those labels in ordinary code, not by the model. Automatic classification makes mistakes, so single percentages should be read as approximate. Reviews of fewer than 15 characters were not sent to the model; they count as positive or negative from the reviewer's own recommendation and carry no topic.
Limits
People who write a Steam review in Japanese are not a representative sample of everyone who plays in Japan, and the language of a review does not establish where its author lives. Steam's default filter for off-topic review activity was left on, so periods Steam marked as review bombing are excluded from the counts in this article. Reviews that arrived after the retrieval date are not included.
Links
Data from Steam. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation.