· Japan Reacts

Japanese Steam reviews of Onimousha: Way of the Sword: 89.2% positive, praised for gameplay

The analysis covers 545 reviews written in Japanese between 4 Sep and 24 Sep, 2026. 89.2% of players writing reviews in Japanese recommend the game.

Own research by 648 News. Every figure in this article was counted by us from 545 Steam reviews written in Japanese, collected between 2026-09-04 and 2026-09-24.

Overall numbers

The collected sample contains 545 reviews written in Japanese. 89.2% of these recommend the game. Steam reports 89.4% positive across 559 total reviews as of 25 Sep, 2026. The collected figure shows a 95% confidence interval between 86.3% and 91.5%.

The numbers

Share of Japanese-language reviews that mention each topicGameplay, combat, core mechanics77.1%Difficulty, balance25.9%Amount of content, length, replayability24.6%Characters, character design23.7%Story, scenario, writing19.6%Graphics, art direction13.8%Performance, optimization, bugs, crashes8.6%UI, controls, key bindings, controller support2.4%
Share of Japanese-language reviews that mention each topic
Topics inside recommending and inside not-recommending Japanese-language reviewsrecommendsdoes not recommendGameplay, combat, core mechanics76.5% (recommends)81.4% (does not recommend)Difficulty, balance24.5% (recommends)37.3% (does not recommend)Amount of content, length, replayability23.3% (recommends)35.6% (does not recommend)Characters, character design24.9% (recommends)13.6% (does not recommend)Story, scenario, writing21% (recommends)8.5% (does not recommend)Graphics, art direction13.2% (recommends)18.6% (does not recommend)Performance, optimization, bugs, crashes6.6% (recommends)25.4% (does not recommend)UI, controls, key bindings, controller support1.9% (recommends)6.8% (does not recommend)
Topics inside recommending and inside not-recommending Japanese-language reviews

What reviewers praise

Reviewers most frequently highlight gameplay, combat, core mechanics, which appears in 76.5% of recommending reviews. Characters, character design follows at 24.9%. Difficulty, balance appears in 24.5% of recommending reviews. Amount of content, length, replayability is mentioned in 23.3%. Story, scenario, writing is noted by 21.0% of recommending reviewers. Players highlight the responsive parrying system and the variety of boss encounters. Many note that the combat feels like a conversation with opponents. The graphics, art direction appears in 13.2% of recommending reviews. Players describe the realistic facial animations and the detailed blood effects as major visual strengths. The music, sound, voice acting topic is mentioned in 1.2% of recommending reviews. Players appreciate the sharp sword clash sounds and the dynamic orchestral score. Ui, controls, key bindings, controller support appears in 1.9% of recommending reviews. Reviewers describe the menu layout as clean and the loading times as fast. Price, value for money, DLC pricing is noted by 0.6% of recommending reviewers. Players value the complete package and the absence of microtransactions.

ボス戦の楽しさだけでギリギリおすすめできる作品

Only barely recommendable for the fun of the boss fights

A Japanese-language Steam review (24.8 hours played, recommended)

ボスと「対話」する剣戟アクション。

A sword-fighting action game where you converse with bosses

A Japanese-language Steam review (16.8 hours played, recommended)

What reviewers criticise

Gameplay, combat, core mechanics dominates non-recommending reviews at 81.4%. Difficulty, balance appears in 37.3% of these reviews. Amount of content, length, replayability is mentioned in 35.6%. Performance, optimization, bugs, crashes is noted by 25.4% of non-recommending reviewers. Graphics, art direction appears in 18.6%. Critics point out repetitive enemy types and slow pacing during standard encounters. Many feel the exploration segments lack meaningful rewards. A few reviewers note that the camera struggles in tight indoor spaces. Some players feel the difficulty scaling relies too heavily on enemy health pools rather than attack patterns. The price, value for money, DLC pricing topic appears in 1.7% of non-recommending reviews. Online play, multiplayer, servers is cited by 5.1% of non-recommending reviewers. Players note the lack of multiplayer modes as a missed opportunity. Pc port quality, Steam Deck appears in 0.0% of non-recommending reviews. Monetization, gacha, microtransactions is mentioned in 0.0% of non-recommending reviews.

Who wrote these reviews

Players writing reviews in Japanese spent a median of 26.5 hours in the game. Recommending reviewers focus heavily on gameplay, combat, core mechanics, which appears in 76.5% of their posts. This topic also appears in 81.4% of non-recommending reviews. Characters, character design is praised by 24.9% of recommending reviewers but only appears in 13.6% of negative reviews. Story, scenario, writing is mentioned in 21.0% of recommending reviews and 8.5% of non-recommending reviews. Performance, optimization, bugs, crashes is cited by 6.6% of recommending reviewers and 25.4% of non-recommending reviews. Online play, multiplayer, servers appears in 0.0% of recommending reviews and 5.1% of non-recommending reviews. The collected data spans 545 classified reviews.

Methodology and sources

Data

Steam user reviews, retrieved with Steam's public review listing between 2026-09-04 and 2026-09-24: 545 written in Japanese. Steam's own all-time totals for Onimusha: Way of the Sword were read on 2026-09-25.

How the reviews were classified

Every review was read by a language model, which rated how positive it is, how much concrete detail it gives, and which of 15 fixed topics it talks about. The counts and percentages in this article were then computed from those labels in ordinary code, not by the model. Automatic classification makes mistakes, so single percentages should be read as approximate. Reviews of fewer than 15 characters were not sent to the model; they count as positive or negative from the reviewer's own recommendation and carry no topic.

Limits

People who write a Steam review in Japanese are not a representative sample of everyone who plays in Japan, and the language of a review does not establish where its author lives. Steam's default filter for off-topic review activity was left on, so periods Steam marked as review bombing are excluded from the counts in this article. Reviews that arrived after the retrieval date are not included.

Links

Data from Steam. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation.