· Japan Reacts

Geometry Dash Japanese reviews: 86.5% positive, praise for gameplay and content

527 Japanese-language reviews for Geometry Dash were counted. The sample covers activity from the first review on 2014-12-29 through the latest submission on 2026-09-27.

Own research by 648 News. Every figure in this article was counted by us from 527 Steam reviews written in Japanese, collected between 2014-12-29 and 2026-09-27.

Overall review counts

The collected dataset contains 527 reviews written in Japanese. Of these, 456 recommend the title and 71 do not, yielding a positive rate of 86.5 percent. This matches the all-time figure reported by Steam itself, which lists a total of 527 reviews with 456 recommendations. Steam classifies the overall score as Very Positive. The collected reviews were gathered on 2026-09-29. The earliest review in the sample dates to 2014-12-29, and the latest appears on 2026-09-27. The 95 percent confidence interval for the positive rate spans from 83.3 percent to 89.2 percent.

The numbers

Share of Japanese-language reviews that mention each topicGameplay, combat, core mechanics37.4%Amount of content, length, replayability15.4%Music, sound, voice acting9.5%Difficulty, balance6.3%Graphics, art direction5.1%Performance, optimization, bugs, crashes2.7%Price, value for money, DLC pricing2.7%Characters, character design0.9%
Share of Japanese-language reviews that mention each topic
Topics inside recommending and inside not-recommending Japanese-language reviewsrecommendsdoes not recommendGameplay, combat, core mechanics38.4% (recommends)31% (does not recommend)Amount of content, length, replayability16.7% (recommends)7% (does not recommend)Music, sound, voice acting9.6% (recommends)8.5% (does not recommend)Difficulty, balance6.4% (recommends)5.6% (does not recommend)Graphics, art direction5.5% (recommends)2.8% (does not recommend)Performance, optimization, bugs, crashes1.5% (recommends)9.9% (does not recommend)Price, value for money, DLC pricing2.9% (recommends)1.4% (does not recommend)Characters, character design1.1% (recommends)0% (does not recommend)
Topics inside recommending and inside not-recommending Japanese-language reviews

Topics in recommending reviews

Players writing reviews in Japanese most frequently mention gameplay, combat, core mechanics inside recommending reviews, accounting for 38.4 percent of that group.

激ムズなのに、やめられない。病みつきになる2Dアクション

Hard yet unputdownable. A 2D action game that becomes addictive.

A Japanese-language Steam review (62.2 hours played, recommended)

They highlight the simple jump mechanic combined with varied hazards like spikes and portals. Reviewers note that the game functions as a trial-and-error experience where death sends you back to the start. Many praise the rhythm-based level design that syncs obstacles with the soundtrack. The second most common topic is amount of content, length, replayability at 16.7 percent of recommending reviews. Users point to the level editor and the vast library of community-created stages as major longevity drivers. Music, sound, voice acting appears in 9.6 percent of recommending reviews.

心地よい音楽が流れる中、ジャンプで障害物を回避していくゲーム。

A game where you avoid obstacles by jumping while pleasant music plays.

A Japanese-language Steam review (2.3 hours played, not recommended)

Reviewers describe the electronic tracks as highly engaging and note that listening to the audio often helps with timing jumps. Difficulty, balance is mentioned by 6.4 percent of recommending reviewers. They appreciate the steep challenge but value the quick retry feature that keeps frustration low. Graphics, art direction rounds out the top five at 5.5 percent of recommending reviews. Players describe the visual style as colorful and straightforward.

Topics in non-recommending reviews

The most frequent complaint inside non-recommending reviews targets gameplay, combat, core mechanics at 31.0 percent of that group.

所謂ランゲーム、強制スクロールでジャンプしかできないアレ系。

A so-called run game where you can only jump with forced scrolling.

A Japanese-language Steam review (2.9 hours played, recommended)

Reviewers call the difficulty punishing and note that some jumps require precise timing rather than following the beat. Several users mention that high-difficulty stages feature cluttered designs that are hard to read on the first attempt. Performance, optimization, bugs, crashes appears in 9.9 percent of non-recommending reviews. Players report occasional lag during map loading and mention that custom music sometimes fails to play in online levels. Music, sound, voice acting is criticized by 8.5 percent of non-recommending reviewers. Some feel the soundtrack does not always match the jump timing and say turning the audio off improves gameplay. Amount of content, length, replayability is mentioned by 7.0 percent of non-recommending players. A few note that the official campaign consists of only a handful of stages, though they acknowledge the user-generated library compensates for it. Difficulty, balance rounds out the list at 5.6 percent of non-recommending reviews. Critics argue that the learning curve is too steep for casual players and that early stages lack proper tutorials.

Playtime and reviewer profiles

The median playtime behind these reviews is 26.4 hours. Reviewers who recommend the game discuss gameplay, combat, core mechanics far more often than those who do not. The topic appears in 38.4 percent of recommending reviews compared to 31.0 percent of non-recommending reviews. Players writing reviews in Japanese also mention amount of content, length, replayability more frequently when recommending the title. That topic covers 16.7 percent of recommending reviews and 7.0 percent of non-recommending reviews. The gap widens for music, sound, voice acting, which appears in 9.6 percent of recommending reviews and 8.5 percent of non-recommending reviews. Conversely, performance, optimization, bugs, crashes is mentioned more often by critics. It accounts for 9.9 percent of non-recommending reviews but only 1.5 percent of recommending reviews. The topic counts clearly separate the recommending reviews from the non-recommending ones.

Methodology and sources

Data

Steam user reviews, retrieved with Steam's public review listing between 2014-12-29 and 2026-09-27: 527 written in Japanese. Steam's own all-time totals for Geometry Dash were read on 2026-09-29.

How the reviews were classified

Every review was read by a language model, which rated how positive it is, how much concrete detail it gives, and which of 15 fixed topics it talks about. The counts and percentages in this article were then computed from those labels in ordinary code, not by the model. Automatic classification makes mistakes, so single percentages should be read as approximate. Reviews of fewer than 15 characters were not sent to the model; they count as positive or negative from the reviewer's own recommendation and carry no topic.

Limits

People who write a Steam review in Japanese are not a representative sample of everyone who plays in Japan, and the language of a review does not establish where its author lives. Steam's default filter for off-topic review activity was left on, so periods Steam marked as review bombing are excluded from the counts in this article. Reviews that arrived after the retrieval date are not included.

Links

Data from Steam. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation.