· Japan Reacts

Japanese Steam reviews of Slay the Spire 2: 78.9% positive, with gameplay dominating feedback

This analysis covers 2,609 Japanese-language reviews for Slay the Spire 2. The collected feedback spans the period from the release on 5 March 2026 to the final submission on 20 October 2026.

Own research by 648 News. Every figure in this article was counted by us from 2,609 Steam reviews written in Japanese, collected between 2026-03-05 and 2026-10-20.

Overall review volume and positive rate

Among the 2,609 reviews gathered for this count, 2,059 recommend the game. That equals a positive rate of 78.9 percent. Steam lists its own all-time figure for the Japanese store page at 79.1 percent positive across 2,601 total reviews. The collected sample falls inside a 95 percent confidence interval that runs from 77.3 percent to 80.4 percent. The platform total and the collected sample differ by only two reviews. This confirms that the gathered set accurately reflects the store page distribution. The median playtime for the entire sample is 44.8 hours. The first review was submitted on 5 March 2026. The final review in the collection arrived on 20 October 2026.

The numbers

Share of Japanese-language reviews that mention each topicGameplay, combat, core mechanics52.9%Amount of content, length, replayability31.7%Difficulty, balance21.2%Characters, character design5.5%Online play, multiplayer, servers4.4%Graphics, art direction3.5%Performance, optimization, bugs, crashes3.1%Story, scenario, writing2%
Share of Japanese-language reviews that mention each topic
Topics inside recommending and inside not-recommending Japanese-language reviewsrecommendsdoes not recommendGameplay, combat, core mechanics47.9% (recommends)71.8% (does not recommend)Amount of content, length, replayability28.5% (recommends)43.6% (does not recommend)Difficulty, balance13% (recommends)52% (does not recommend)Characters, character design6.2% (recommends)2.9% (does not recommend)Online play, multiplayer, servers5% (recommends)2.4% (does not recommend)Graphics, art direction3.8% (recommends)2.4% (does not recommend)Performance, optimization, bugs, crashes1.8% (recommends)8% (does not recommend)Story, scenario, writing1.9% (recommends)2.2% (does not recommend)
Topics inside recommending and inside not-recommending Japanese-language reviews

Topics in recommending reviews

Players writing reviews in Japanese who recommend the game mention gameplay, combat, and core mechanics most frequently. That topic appears in 47.9 percent of the recommending reviews. Amount of content, length, and replayability follows at 28.5 percent. Characters, character design ranks third at 6.2 percent. Online play, multiplayer, and servers appears in 5.0 percent of the recommendations. Graphics, art direction reaches 3.8 percent. Performance, optimization, bugs, and crashes accounts for 1.8 percent. Story, scenario, writing is mentioned in 1.9 percent of the positive reviews. Price, value for money, and DLC pricing covers 1.2 percent. Japanese localization and translation quality appears in 0.6 percent. UI, controls, key bindings, and controller support reaches 0.5 percent. PC port quality and Steam Deck support covers 0.3 percent. Developer or publisher conduct and update policy appears in 0.1 percent. Music, sound, and voice acting accounts for 0.2 percent. Reviewers praise the high completion level and stability of the core loop. They note that the game offers substantial replayability and that the new multiplayer mode adds explosive synergy and variety. Many highlight that the new characters and expanded card pool provide fresh playstyles while retaining the foundational depth of the series.

今作は1の正当進化と言えるでしょう。

This game can be called a legitimate evolution of the first.

A Japanese-language Steam review (412.5 hours played, recommended)

Topics in non-recommending reviews

Among the reviews that do not recommend the game, gameplay, combat, and core mechanics appears in 71.8 percent. Difficulty, balance covers 52.0 percent. Amount of content, length, and replayability follows at 43.6 percent. Performance, optimization, bugs, and crashes accounts for 8.0 percent. Characters, character design appears in 2.9 percent. Online play, multiplayer, and servers reaches 2.4 percent. Graphics, art direction covers 2.4 percent. Story, scenario, writing appears in 2.2 percent. Developer or publisher conduct and update policy reaches 1.1 percent. Price, value for money, and DLC pricing covers 0.7 percent. Japanese localization and translation quality appears in 0.4 percent. UI, controls, key bindings, and controller support reaches 0.5 percent. PC port quality and Steam Deck support covers 0.4 percent. Music, sound, and voice acting accounts for 0.4 percent. Critics point to aggressive difficulty spikes and a perceived imbalance that favors enemy scaling over player power. Many note that card loops and deck construction feel restricted during the collection period. Some reviewers mention that specific enemies force passive playstyles, while others cite slow load times during boss encounters.

失敗したバランス調整の試みだ。

An attempt at balance adjustment that failed.

A Japanese-language Steam review (83.8 hours played, not recommended)

Playtime and reviewer behavior

The median playtime behind these Japanese-language reviews stands at 44.8 hours. Recommending reviewers focus heavily on the core systems, with gameplay mentioned in 47.9 percent of their posts. They also discuss content volume and replayability at 28.5 percent. Players who do not recommend the game concentrate more on difficulty and balance, which appears in 52.0 percent of their reviews. Gameplay still dominates their feedback at 71.8 percent, but they pair it with complaints that coincide with update policies. Developer or publisher conduct and update policy reaches 1.1 percent among negative reviewers, compared to just 0.1 percent among those who recommend the game. Performance, optimization, bugs, and crashes appears in 8.0 percent of the negative reviews, whereas it covers only 1.8 percent of the positive ones. The data shows that positive reviewers engage deeply with the meta and character synergies, while negative reviewers track patch notes and boss mechanics more closely.

Methodology and sources

Data

Steam user reviews, retrieved with Steam's public review listing between 2026-03-05 and 2026-10-20: 2,609 written in Japanese. Steam's own all-time totals for Slay the Spire 2 were read on 2026-10-22.

How the reviews were classified

Every review was read by a language model, which rated how positive it is, how much concrete detail it gives, and which of 15 fixed topics it talks about. The counts and percentages in this article were then computed from those labels in ordinary code, not by the model. Automatic classification makes mistakes, so single percentages should be read as approximate. Reviews of fewer than 15 characters were not sent to the model; they count as positive or negative from the reviewer's own recommendation and carry no topic.

Limits

People who write a Steam review in Japanese are not a representative sample of everyone who plays in Japan, and the language of a review does not establish where its author lives. Steam's default filter for off-topic review activity was left on, so periods Steam marked as review bombing are excluded from the counts in this article. Reviews that arrived after the retrieval date are not included.

Links

Data from Steam. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation.