Tom Clancy's Rainbow Six Siege: Japanese reviews are 70.5% positive, citing core mechanics
A total of 5,620 reviews written in Japanese were counted. The sample covers reviews posted between December 2015 and October 2026.
Own research by 648 News. Every figure in this article was counted by us from 5,620 Steam reviews written in Japanese, collected between 2015-12-06 and 2026-10-19.
Overall numbers
The collection contains 5,620 reviews written in Japanese. Players recommending the game make up 70.5% of that total. The sample shows 70.5% positive reviews, which matches the 70.5% positive rate shown in Steam totals for the whole history of the game. The platform lists 5,614 reviews in its own record. The collected reviews were posted between December 2015 and October 2026.
The numbers
What reviewers praise
Players writing reviews in Japanese frequently praise the gameplay, combat, and core mechanics. This topic appears in 38.1% of the reviews that recommend the game. Writers highlight the strategic depth and the importance of teamwork. They note that victory relies on positioning and map knowledge rather than pure aim. The destructible walls and varied operator abilities create distinct tactical options.
絶妙なバランスのPvP FPS
A perfectly balanced PvP FPS
Players also appreciate the amount of content, length, and replayability. This subject appears in 12.8% of the recommending reviews. Writers point out that the game receives long-term updates and offers a steep but rewarding learning curve. Online play, multiplayer, and servers are mentioned in 6.5% of the positive reviews. Players describe the matchmaking as competitive and note that the game maintains a large active player base.
Characters, character design appears in 4.4% of the recommending reviews. Writers discuss the unique abilities of the operators. Price, value for money, DLC pricing is mentioned in 2.3% of the positive reviews. Some players consider the pricing fair for the amount of content. UI, controls, key bindings, controller support appears in 0.7% of the recommending reviews. Developer or publisher conduct, update policy appears in 0.4% of the recommending reviews.
What reviewers criticise
Reviewers who do not recommend the game frequently discuss gameplay, combat, and core mechanics. This topic appears in 35.9% of the negative reviews. Writers describe a steep learning curve where inexperienced players face frequent unknown kills. They note that map layouts and operator abilities require extensive study.
Performance, optimization, bugs, and crashes are the second most common criticism. This category appears in 26.9% of the non-recommending reviews. Players mention server synchronization issues and occasional crashes during matches. Online play, multiplayer, and servers are mentioned in 10.9% of the negative reviews. Reviewers point out that matchmaking can be unbalanced and that cheaters appear in higher ranks.
チーター:2024/11に顔出し配信チート(ウォールハック)を使う配信者が出る環境
Cheaters: An environment where streamers use face-reveal wallhacks
Difficulty, balance is discussed in 5.1% of the negative reviews. Players note that quick match rules were shortened and favor attackers. They argue that the faster pace reduces preparation time and limits defensive options. Graphics, art direction appears in 1.0% of the negative reviews. PC port quality, Steam Deck is mentioned in 0.7% of the negative reviews. Monetization, gacha, microtransactions appears in 0.3% of the negative reviews. Music, sound, voice acting appears in 0.6% of the negative reviews.
Who wrote these reviews
The median playtime behind these reviews is 216.7 hours. Players writing reviews in Japanese who recommend the game focus heavily on core mechanics and long-term content. Recommending reviews mention gameplay, combat, and core mechanics in 38.1% of cases, and amount of content, length, and replayability in 12.8%. Players who do not recommend the game concentrate more on technical stability.
Performance, optimization, bugs, and crashes appear in 26.9% of the negative reviews. Online play, multiplayer, and servers are mentioned in 10.9% of the non-recommending reviews compared to 6.5% of the positive ones. Story, scenario, writing appears in 0.2% of the recommending reviews. Japanese localization and translation quality appears in 0.0% of the recommending reviews. The collected reviews were posted between December 2015 and October 2026.
Methodology and sources
Data
Steam user reviews, retrieved with Steam's public review listing between 2015-12-06 and 2026-10-19: 5,620 written in Japanese. Steam's own all-time totals for Tom Clancy's Rainbow Six Siege were read on 2026-10-23.
How the reviews were classified
Every review was read by a language model, which rated how positive it is, how much concrete detail it gives, and which of 15 fixed topics it talks about. The counts and percentages in this article were then computed from those labels in ordinary code, not by the model. Automatic classification makes mistakes, so single percentages should be read as approximate. Reviews of fewer than 15 characters were not sent to the model; they count as positive or negative from the reviewer's own recommendation and carry no topic.
Limits
People who write a Steam review in Japanese are not a representative sample of everyone who plays in Japan, and the language of a review does not establish where its author lives. Steam's default filter for off-topic review activity was left on, so periods Steam marked as review bombing are excluded from the counts in this article. Reviews that arrived after the retrieval date are not included.
Links
Data from Steam. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation.